AI Insights · Timothy · January 2023
Top 5 High Fantasy Games on Android in Ecuador Q4 2022
Explore the performance of the top 5 high fantasy games on Android in Ecuador during Q4 2022, including trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the high fantasy gaming landscape on Android in Ecuador saw notable performances from Coin Master, Mobile Legends: Bang Bang, Evony: The King's Return, Lords Mobile: Kingdom Wars, and Clash Royale. Here is a detailed breakdown of their performance metrics.
Coin Master from Moon Active saw its weekly revenue fluctuate throughout the quarter, peaking at around $8.3K in late November and closing the year with $5.6K in the last week of December. The app's weekly downloads demonstrated a strong upward trend, starting at 3.9K in late September and reaching a high of 12.7K in late November. Meanwhile, weekly active users rose steadily from 60.9K to 72.1K by the end of December.
Mobile Legends: Bang Bang by Moonton experienced a stable revenue flow, with weekly revenue peaking at $2.4K in late December. The game's weekly downloads saw minor fluctuations, starting at 2.9K in late September and ending the period at 2.8K. The app maintained a high level of weekly active users, averaging around 77K to 82K throughout the quarter.
Evony: The King's Return from TG Inc. showed consistent revenue growth, with weekly earnings reaching up to $2.1K in early December. Download numbers fluctuated, starting at 6.6K in late September and closing the year at 5.4K. Active users saw a slight decline, from 21.5K in late September to 18.9K by the end of December.
Lords Mobile: Kingdom Wars by IGG.COM had a varied revenue pattern, peaking at $2.4K in late September and then stabilizing around $1.6K towards the end of December. Weekly downloads showed significant volatility, with a high of 22K in early October and ending at 9.3K in late December. Active user numbers also fluctuated, starting at 48.9K in late September and ending at 42.4K by the end of the period.
Clash Royale from Supercell experienced steady revenue, peaking at $2.4K in early October and maintaining around $1.5K towards the end of December. The game's weekly downloads started at 6.5K in late September, peaking at 10.7K in late October, and ending the quarter at 7.1K. The number of active users remained robust, averaging around 478K to 575K throughout the quarter.
These insights are powered by Sensor Tower, where you can find more detailed analytics and data trends.